Owen_FSD said:
BoDEAN,
You haven't tried a Steve Small flight model then ... he makes MS FS rival X-Plane in physics!
Regards,
Owen
The REAL answers----
Now that this is turned into a flightsim forum!
X-Planes physic's model will give you an idea of what the plane might fly like. Unfortunately, because of it's smoothness, some believe this is more like flight. I don't!
Someone else once decscribed it's smoothness as having no character, and that many planes seem all alike. I agree! MSFS aircraft have character, and you actually develop a sense of feel. It's a faking of the senses, but it works.
MSFS uses lookup tables, which is usually closer to exact performance, than you'll get by designing an aircraft within X-Plane. Sim "smoothness" depends on complexity of scenery, and more bells & whistles than X-Plane has. Topography ( elevation mesh) available for MSFS is much more accurate than what's available for X-Plane at this time.
Next fact (according to my 15 years of flight sims). There are three or four 3rd party flight dynamic designers for MSFS (and more I'm sure) who have been in the business for many years. They have elevated MSFS models to perfection! Most are payware, but worth it. Steve Small (FSD) is one of these people. Some others that I'm familiar with for excellent products are DreamFleet & RealAir Simulations. All these designers are also licensed pilots. In fact many pilots & aircraft owners are also into flight simming.
I also own X-Plane, but never bought into the "myth" of it's superiority. It's mostly hype,IMO. Can be fun, but certainly not superior.